Index A | C | D | E | F | G | H | I | M | P | R | S | T | U | V A AddCallback_EntitiesDidLoad (C++ function) AddCallback_OnReceivedSayTextMessage (C++ function), [1] AddCallback_OnUseEntity (C++ function) AddClientCommandCallback (C++ function) AddClientCommandNotifyCallback (C++ function) AddPlayerInputAxisEventCallback_Internal (C++ function) AlreadyContainsThresholdCallback (C++ function) AutoTitan_NuclearPayload_PostDamageCallback (C++ function) C C_BaseEntity (C++ class) C_BaseEntity::clKill (C++ function) C_BaseEntity::Dev_GetEncodedEHandle (C++ function) C_BaseEntity::DisableRenderWithViewModelsNoZoom (C++ function) C_BaseEntity::DoDeathCallback (C++ function) C_BaseEntity::EnableHealthChangedCallback (C++ function) C_BaseEntity::EnableRenderWithCockpit (C++ function) C_BaseEntity::EnableRenderWithHud (C++ function) C_BaseEntity::ForceShadowVisible (C++ function) C_BaseEntity::GetBossPlayerName (C++ function) C_BaseEntity::GetCloakFadeFactor (C++ function) C_BaseEntity::GetSignifierName (C++ function) C_BaseEntity::GetTitleForUI (C++ function) C_BaseEntity::HideHUD (C++ function) C_BaseEntity::Highlight_GetNearFadeDist (C++ function) C_BaseEntity::Highlight_ResetFlags (C++ function) C_BaseEntity::Highlight_SetFadeInTime (C++ function) C_BaseEntity::Highlight_SetFadeOutTime (C++ function) C_BaseEntity::Highlight_SetFarFadeDist (C++ function) C_BaseEntity::Highlight_SetFlag (C++ function) C_BaseEntity::Highlight_SetLifeTime (C++ function) C_BaseEntity::Highlight_SetNearFadeDist (C++ function) C_BaseEntity::Highlight_SetVisibilityType (C++ function) C_BaseEntity::Highlight_StartOn (C++ function) C_BaseEntity::InitHudElem (C++ function) C_BaseEntity::IsHUDVisible (C++ function) C_BaseEntity::Minimap_GetCustomState (C++ function) C_BaseEntity::Minimap_GetZOrder (C++ function) C_BaseEntity::SetAttachOffsetAngles (C++ function) C_BaseEntity::SetAttachOffsetOrigin (C++ function) C_BaseEntity::SetVisibleForLocalPlayer (C++ function) C_BaseEntity::ShowHUD (C++ function) CBaseEntity (C++ class) CBaseEntity::ClearBossPlayer (C++ function) CBaseEntity::ClearInvulnerable (C++ function) CBaseEntity::ConnectOutput (C++ function) CBaseEntity::Die (C++ function) CBaseEntity::DisableHibernation (C++ function) CBaseEntity::EnableAttackableByAI (C++ function) CBaseEntity::Fire (C++ function) CBaseEntity::FireNow (C++ function) CBaseEntity::FirstMoveChild (C++ function) CBaseEntity::GetCenter (C++ function) CBaseEntity::GetEncodedEHandle (C++ function) CBaseEntity::GetGroundEntity (C++ function) CBaseEntity::GetGroundRelativePos (C++ function) CBaseEntity::GetPhysicsSolidMask (C++ function) CBaseEntity::GetRootMoveParent (C++ function) CBaseEntity::GetSpawner (C++ function) CBaseEntity::LinkToEnt (C++ function) CBaseEntity::MakeInvisible (C++ function) CBaseEntity::MakeVisible (C++ function) CBaseEntity::Minimap_AlwaysShow (C++ function) CBaseEntity::Minimap_DisplayDefault (C++ function) CBaseEntity::Minimap_SetAlignUpright (C++ function) CBaseEntity::Minimap_SetClampToEdge (C++ function) CBaseEntity::Minimap_SetCustomState (C++ function) CBaseEntity::Minimap_SetObjectScale (C++ function) CBaseEntity::Minimap_SetZOrder (C++ function) CBaseEntity::MoveTo (C++ function) CBaseEntity::NextMovePeer (C++ function) CBaseEntity::NotSolid (C++ function) CBaseEntity::RemoveFromSpatialPartition (C++ function) CBaseEntity::RotateTo (C++ function) CBaseEntity::RoundOriginAndAnglesToNearestNetworkValue (C++ function) CBaseEntity::SetAbsAngles (C++ function) CBaseEntity::SetAbsOrigin (C++ function) CBaseEntity::SetAngularVelocity (C++ function) CBaseEntity::SetBlocksRadiusDamage (C++ function) CBaseEntity::SetBossPlayer (C++ function) CBaseEntity::SetCloakFlicker (C++ function) CBaseEntity::SetDamageNotifications (C++ function) CBaseEntity::SetDeathNotifications (C++ function) CBaseEntity::SetHealth (C++ function) CBaseEntity::SetInvulnerable (C++ function) CBaseEntity::SetMaxHealth (C++ function) CBaseEntity::SetNameVisibleToEnemy (C++ function) CBaseEntity::SetNameVisibleToFriendly (C++ function) CBaseEntity::SetNameVisibleToOwner (C++ function) CBaseEntity::SetNextThinkNow (C++ function) CBaseEntity::SetNoTarget (C++ function) CBaseEntity::SetNoTargetSmartAmmo (C++ function) CBaseEntity::SetOwner (C++ function) CBaseEntity::SetShieldHealth (C++ function) CBaseEntity::SetShieldHealthMax (C++ function) CBaseEntity::SetSize (C++ function) CBaseEntity::SetTitle (C++ function) CBaseEntity::SetUsable (C++ function) CBaseEntity::SetUsableByGroup (C++ function) CBaseEntity::SetUsableRadius (C++ function) CBaseEntity::SetUsableValue (C++ function) CBaseEntity::SetUsePrompts (C++ function) CBaseEntity::Solid (C++ function) CBaseEntity::UnsetUsable (C++ function) Chat_GameWrite (C++ function) Chat_GameWriteLine (C++ function) Chat_Impersonate (C++ function) Chat_NetworkWrite (C++ function) Chat_NetworkWriteLine (C++ function) Chat_PrivateMessage (C++ function) Chat_ServerBroadcast (C++ function) Chat_ServerPrivateMessage (C++ function) ClClient_MessageStruct (C++ struct) ClClient_MessageStruct::isDead (C++ member) ClClient_MessageStruct::isTeam (C++ member) ClClient_MessageStruct::isWhisper (C++ member) ClClient_MessageStruct::message (C++ member) ClClient_MessageStruct::player (C++ member) ClClient_MessageStruct::playerName (C++ member) ClClient_MessageStruct::shouldBlock (C++ member) ClientCommandCallback_GenUp (C++ function) ClientCommandCallback_InGameMPMenuClosed (C++ function) ClientCommandCallback_LeaveMatch (C++ function) ClientCommandCallback_LoadoutMenuClosed (C++ function) ClientCommandCallback_PrivateMatchLaunch (C++ function) ClientCommandCallback_PrivateMatchSetMode (C++ function) ClientCommandCallback_PrivateMatchSetPlaylistVarOverride (C++ function) ClientCommandCallback_PrivateMatchSwitchTeams (C++ function) ClientCommandCallback_PrivateMatchToggleSpectate (C++ function) ClientCommandCallback_RequestPilotLoadout (C++ function) ClientCommandCallback_RequestTitanLoadout (C++ function) ClientCommandCallback_ResetMatchSettingsToDefault (C++ function) ClientCommandCallback_SetBurnCardPersistenceSlot (C++ function) ClientCommandCallback_SetCallsignCard (C++ function) ClientCommandCallback_SetCallsignIcon (C++ function) ClientCommandCallback_SetCustomMap (C++ function) ClientCommandCallback_SetFactionChoicePersistenceSlot (C++ function) ClientCommandCallback_SetPersistentLoadoutValue (C++ function) ClientCommandCallback_spec_mode (C++ function) ClientCommandCallback_spec_next (C++ function) ClientCommandCallback_spec_prev (C++ function) ClientCommandCallback_StartPrivateMatchSearch (C++ function) ClientCommandCallback_SwapSecondaryAndWeapon3PersistentLoadoutData (C++ function) ClientDestroyCallback_ArcCannon_Stop (C++ function) ClientDestroyCallback_GrenadeDestroyed (C++ function) ClServer_MessageStruct (C++ struct) ClServer_MessageStruct::isTeam (C++ member) ClServer_MessageStruct::message (C++ member) ClServer_MessageStruct::player (C++ member) ClServer_MessageStruct::shouldBlock (C++ member) CreateExpensiveScriptMover (C++ function), [1] CreateOwnedScriptMover (C++ function) CreateScriptMover (C++ function) CreateScriptMoverModel (C++ function) CServerGameDLL_OnReceivedSayTextMessageCallback (C++ function) D DummyGoalEarnedCallback (C++ function) DummyRewardEarnedCallback (C++ function) E EmptyDeathCallback (C++ function) F function (C++ function), [1], [2], [3], [4], [5], [6], [7] G GamemodeFRA_AddAdditionalInitCallback (C++ function) GetEndSignalNameForHeldButtonCallback (C++ function) H HeldEventCallbackAlreadyExists (C++ function) I InputAxisEventCallbackAlreadyExists (C++ function) InputEventCallbackAlreadyExists (C++ function) IsValidPlayerInputAxisEventCallbackStruct (C++ function) M MakePressedBackCallbackStruct (C++ function) MakePressedForwardCallbackStruct (C++ function) MakePressedLeftCallbackStruct (C++ function) MakePressedRightCallbackStruct (C++ function) MarvinSpawnCallback (C++ function) MenuCallbacks_Init (C++ function) MortarMissileFiredCallback (C++ function) P PassiveDeathCallback (C++ function) PhonyNameDueToError::AddBulletToSphere (C++ function) PhonyNameDueToError::AddMod (C++ function) PhonyNameDueToError::AddProjectileToSphere (C++ function) PhonyNameDueToError::AddSharedEnergy (C++ function) PhonyNameDueToError::AddToTitanHudDamageHistory (C++ function) PhonyNameDueToError::AISetting_LeechAnimSet (C++ function) PhonyNameDueToError::AISetting_LeechDataKnifeTag (C++ function) PhonyNameDueToError::AISetting_MaxFlyingSpeed (C++ function) PhonyNameDueToError::AllowUse (C++ function) PhonyNameDueToError::Anim_DisableUpdatePosition (C++ function) PhonyNameDueToError::Anim_EnablePlanting (C++ function) PhonyNameDueToError::Anim_GetAttachmentAtTime (C++ function) PhonyNameDueToError::Anim_GetStartForRefEntity_Old (C++ function), [1] PhonyNameDueToError::Anim_GetStartForRefPoint (C++ function), [1] PhonyNameDueToError::Anim_GetStartForRefPoint_Old (C++ function), [1] PhonyNameDueToError::Anim_HasSequence (C++ function) PhonyNameDueToError::Anim_IsActive (C++ function) PhonyNameDueToError::Anim_NonScriptedPlay (C++ function) PhonyNameDueToError::Anim_Play (C++ function) PhonyNameDueToError::Anim_PlayGesture (C++ function) PhonyNameDueToError::Anim_PlayWithRefPoint (C++ function), [1] PhonyNameDueToError::Anim_ScriptedPlay (C++ function) PhonyNameDueToError::Anim_ScriptedPlayActivityByName (C++ function) PhonyNameDueToError::Anim_SetInitialTime (C++ function) PhonyNameDueToError::Anim_SetPaused (C++ function) PhonyNameDueToError::Anim_SetStartTime (C++ function) PhonyNameDueToError::Anim_Stop (C++ function) PhonyNameDueToError::Anim_StopGesture (C++ function) PhonyNameDueToError::AssaultPoint (C++ function) PhonyNameDueToError::BecomeRagdoll (C++ function) PhonyNameDueToError::CameraAngles (C++ function) PhonyNameDueToError::CameraPosition (C++ function) PhonyNameDueToError::CanSee (C++ function) PhonyNameDueToError::CanUseSharedEnergy (C++ function), [1] PhonyNameDueToError::ClearAllBulletsFromSphere (C++ function) PhonyNameDueToError::ClearDriver (C++ function) PhonyNameDueToError::ClearEnemy (C++ function) PhonyNameDueToError::ClearForcedADS (C++ function) PhonyNameDueToError::ClearMeleeDisabled (C++ function) PhonyNameDueToError::ClearParent (C++ function) PhonyNameDueToError::ClientCommand (C++ function) PhonyNameDueToError::CockpitJolt (C++ function) PhonyNameDueToError::CockpitStartBoot (C++ function) PhonyNameDueToError::CockpitStartDisembark (C++ function) PhonyNameDueToError::CockpitStartEject (C++ function) PhonyNameDueToError::Code_GetActiveBurnCardIndex (C++ function) PhonyNameDueToError::Code_SetTeam (C++ function) PhonyNameDueToError::constructor (C++ function) PhonyNameDueToError::ContextAction_ClearBusy (C++ function) PhonyNameDueToError::ContextAction_IsActive (C++ function) PhonyNameDueToError::ContextAction_IsBusy (C++ function) PhonyNameDueToError::ContextAction_IsLeeching (C++ function) PhonyNameDueToError::ContextAction_IsMeleeExecution (C++ function) PhonyNameDueToError::ContextAction_IsMeleeExecutionTarget (C++ function) PhonyNameDueToError::ContextAction_SetBusy (C++ function) PhonyNameDueToError::CreateAnimatedPlayerDecoy (C++ function) PhonyNameDueToError::CreatePlayerDecoy (C++ function) PhonyNameDueToError::CreateTableFromModelKeyValues (C++ function) PhonyNameDueToError::Decoy_Dissolve (C++ function) PhonyNameDueToError::DeployWeapon (C++ function) PhonyNameDueToError::Destroy (C++ function) PhonyNameDueToError::Dev_GetAISettingByKeyField (C++ function) PhonyNameDueToError::DisableBehavior (C++ function) PhonyNameDueToError::DisableDraw (C++ function) PhonyNameDueToError::DisableNPCFlag (C++ function) PhonyNameDueToError::DisableNPCMoveFlag (C++ function) PhonyNameDueToError::DisablePhaseShiftFlags (C++ function) PhonyNameDueToError::DisableRenderAlways (C++ function) PhonyNameDueToError::DisableVortexBlockLOS (C++ function) PhonyNameDueToError::DispatchImpactEffects (C++ function) PhonyNameDueToError::Dissolve (C++ function) PhonyNameDueToError::DoBodyGroupChangeScriptCallback (C++ function) PhonyNameDueToError::DoMeleeHitConfirmation (C++ function) PhonyNameDueToError::EmitWeaponNpcSound (C++ function) PhonyNameDueToError::EmitWeaponNpcSound_DontUpdateLastFiredTime (C++ function) PhonyNameDueToError::EmitWeaponSound (C++ function) PhonyNameDueToError::EmitWeaponSound_1p3p (C++ function) PhonyNameDueToError::EnableBehavior (C++ function) PhonyNameDueToError::EnableDraw (C++ function) PhonyNameDueToError::EnableNPCFlag (C++ function) PhonyNameDueToError::EnableNPCMoveFlag (C++ function) PhonyNameDueToError::EnablePhaseShiftFlags (C++ function) PhonyNameDueToError::EnableRenderAlways (C++ function) PhonyNameDueToError::EndSignal (C++ function) PhonyNameDueToError::ExplodeForCollisionCallback (C++ function) PhonyNameDueToError::EyeAngles (C++ function) PhonyNameDueToError::EyePosition (C++ function) PhonyNameDueToError::FindBodyGroup (C++ function) PhonyNameDueToError::FireWeaponBolt (C++ function) PhonyNameDueToError::FireWeaponBullet (C++ function) PhonyNameDueToError::FireWeaponBullet_Special (C++ function) PhonyNameDueToError::FireWeaponMissile (C++ function) PhonyNameDueToError::ForceCheckGroundEntity (C++ function) PhonyNameDueToError::ForceCrouch (C++ function) PhonyNameDueToError::ForceDryfireEvent (C++ function) PhonyNameDueToError::ForceRelease (C++ function) PhonyNameDueToError::ForceReleaseFromServer (C++ function) PhonyNameDueToError::ForceStand (C++ function) PhonyNameDueToError::Freeze (C++ function) PhonyNameDueToError::FreezeControlsOnClient (C++ function) PhonyNameDueToError::FreezeControlsOnServer (C++ function) PhonyNameDueToError::FXEnableRenderAlways (C++ function) PhonyNameDueToError::GetActiveBurnCardIndex (C++ function) PhonyNameDueToError::GetActiveWeapon (C++ function) PhonyNameDueToError::GetActiveWeaponPrimaryAmmoLoaded (C++ function) PhonyNameDueToError::GetAdsFraction (C++ function) PhonyNameDueToError::GetAIClass (C++ function) PhonyNameDueToError::GetAISettingsName (C++ function) PhonyNameDueToError::GetAllowHeadShots (C++ function) PhonyNameDueToError::GetAmmoPerShot (C++ function) PhonyNameDueToError::GetAngles (C++ function) PhonyNameDueToError::GetAntiTitanWeapon (C++ function) PhonyNameDueToError::GetArmorType (C++ function) PhonyNameDueToError::GetAttachmentAngles (C++ function) PhonyNameDueToError::GetAttachmentForward (C++ function) PhonyNameDueToError::GetAttachmentOrigin (C++ function) PhonyNameDueToError::GetAttachmentOrigin_ViewModelNoFOVAdjust (C++ function) PhonyNameDueToError::GetAttackDirection (C++ function) PhonyNameDueToError::GetAttackPosition (C++ function) PhonyNameDueToError::GetAttackSpreadAngle (C++ function) PhonyNameDueToError::GetBodyGroupModelCount (C++ function) PhonyNameDueToError::GetBodyGroupState (C++ function) PhonyNameDueToError::GetBodyType (C++ function), [1] PhonyNameDueToError::GetBossPlayer (C++ function) PhonyNameDueToError::GetBoundingMaxs (C++ function) PhonyNameDueToError::GetBoundingMins (C++ function) PhonyNameDueToError::GetBulletAbsorbedCount (C++ function) PhonyNameDueToError::GetBurstFireShotsPending (C++ function) PhonyNameDueToError::GetCanStand (C++ function) PhonyNameDueToError::GetChargeAnimIndex (C++ function) PhonyNameDueToError::GetCinematicEventFlags (C++ function) PhonyNameDueToError::GetClassName (C++ function) PhonyNameDueToError::GetCockpit (C++ function) PhonyNameDueToError::GetControlPanel (C++ function) PhonyNameDueToError::GetCoreChargeExpireTime (C++ function) PhonyNameDueToError::GetCoreChargeStartTime (C++ function) PhonyNameDueToError::GetCoreDuration (C++ function) PhonyNameDueToError::GetCoreUseDuration (C++ function) PhonyNameDueToError::GetCritsPrevented (C++ function) PhonyNameDueToError::GetCurrentAltFireIndex (C++ function) PhonyNameDueToError::GetDamageAmountForArmorType (C++ function) PhonyNameDueToError::GetDamageRadius (C++ function) PhonyNameDueToError::GetDamageSourceID (C++ function) PhonyNameDueToError::GetDodgePower (C++ function) PhonyNameDueToError::GetDriver (C++ function) PhonyNameDueToError::GetEnemy (C++ function) PhonyNameDueToError::GetEntIndex (C++ function) PhonyNameDueToError::GetEntityAtPhaseShiftExitPosition (C++ function) PhonyNameDueToError::GetEntScreenSpaceBounds (C++ function) PhonyNameDueToError::GetExplosionRadius (C++ function) PhonyNameDueToError::GetFirstPersonProxy (C++ function) PhonyNameDueToError::GetFirstRodeoRider (C++ function) PhonyNameDueToError::GetFollowTarget (C++ function) PhonyNameDueToError::GetForcedDialogueOnly (C++ function) PhonyNameDueToError::GetForwardVector (C++ function) PhonyNameDueToError::GetFullBodygroup (C++ function) PhonyNameDueToError::GetGen (C++ function) PhonyNameDueToError::GetGrenadeFuseTime (C++ function) PhonyNameDueToError::GetHardpointEntity (C++ function) PhonyNameDueToError::GetHealth (C++ function) PhonyNameDueToError::GetHotDropImpactTime (C++ function) PhonyNameDueToError::GetInputAxisForward (C++ function) PhonyNameDueToError::GetInputAxisRight (C++ function) PhonyNameDueToError::GetInvalidHealthBarEnt (C++ function) PhonyNameDueToError::GetLastPingTime (C++ function) PhonyNameDueToError::GetLastRodeoHitTime (C++ function) PhonyNameDueToError::GetLatestPrimaryWeapon (C++ function) PhonyNameDueToError::GetLevel (C++ function) PhonyNameDueToError::GetLifeState (C++ function) PhonyNameDueToError::GetLinkEnt (C++ function) PhonyNameDueToError::GetLinkEntArray (C++ function) PhonyNameDueToError::GetLinkParent (C++ function) PhonyNameDueToError::GetLocalAngles (C++ function) PhonyNameDueToError::GetMainWeapons (C++ function) PhonyNameDueToError::GetMaxDamageFarDist (C++ function) PhonyNameDueToError::GetMaxEnemyDist (C++ function) PhonyNameDueToError::GetMaxEnemyDistHeavyArmor (C++ function) PhonyNameDueToError::GetMaxHealth (C++ function) PhonyNameDueToError::GetMaxTurretYaw (C++ function) PhonyNameDueToError::GetMeleeAttackRange (C++ function) PhonyNameDueToError::GetMeleeCanHitHumanSized (C++ function) PhonyNameDueToError::GetMeleeCanHitTitans (C++ function) PhonyNameDueToError::GetMeleeDamageMaxForTarget (C++ function) PhonyNameDueToError::GetMeleeLungeTargetRange (C++ function) PhonyNameDueToError::GetMeleeWeapon (C++ function) PhonyNameDueToError::GetMissileTarget (C++ function) PhonyNameDueToError::GetModelName (C++ function) PhonyNameDueToError::GetMods (C++ function) PhonyNameDueToError::GetNextCoreChargeAvailable (C++ function) PhonyNameDueToError::GetNextTitanRespawnAvailable (C++ function) PhonyNameDueToError::GetNoTarget (C++ function) PhonyNameDueToError::GetNPCState (C++ function) PhonyNameDueToError::GetNumPingsAvailable (C++ function) PhonyNameDueToError::GetNumRodeoSlots (C++ function) PhonyNameDueToError::GetObjectiveEndTime (C++ function) PhonyNameDueToError::GetObjectiveEntity (C++ function) PhonyNameDueToError::GetObjectiveIndex (C++ function) PhonyNameDueToError::GetObserverMode (C++ function) PhonyNameDueToError::GetObserverTarget (C++ function) PhonyNameDueToError::GetOffhandWeapon (C++ function) PhonyNameDueToError::GetOffhandWeapons (C++ function) PhonyNameDueToError::GetOrigin (C++ function) PhonyNameDueToError::GetOutOfBoundsDeadTime (C++ function), [1] PhonyNameDueToError::GetOwner (C++ function) PhonyNameDueToError::GetOwnerWeapon (C++ function) PhonyNameDueToError::GetParent (C++ function) PhonyNameDueToError::GetParentAttachment (C++ function) PhonyNameDueToError::GetPersistentVar (C++ function) PhonyNameDueToError::GetPersistentVarAsInt (C++ function) PhonyNameDueToError::GetPetTitan (C++ function) PhonyNameDueToError::GetPetTitanMode (C++ function) PhonyNameDueToError::GetPingGroupAccumulator (C++ function) PhonyNameDueToError::GetPingGroupStartTime (C++ function) PhonyNameDueToError::GetPlayerClass (C++ function) PhonyNameDueToError::GetPlayerGameStat (C++ function) PhonyNameDueToError::GetPlayerModHealth (C++ function) PhonyNameDueToError::GetPlayerName (C++ function) PhonyNameDueToError::GetPlayerNameWithClanTag (C++ function) PhonyNameDueToError::GetPlayerNetBool (C++ function) PhonyNameDueToError::GetPlayerNetEnt (C++ function) PhonyNameDueToError::GetPlayerNetFloat (C++ function) PhonyNameDueToError::GetPlayerNetInt (C++ function) PhonyNameDueToError::GetPlayerNetTime (C++ function) PhonyNameDueToError::GetPlayerOrNPCViewRight (C++ function) PhonyNameDueToError::GetPlayerOrNPCViewVector (C++ function) PhonyNameDueToError::GetPlayerSettings (C++ function) PhonyNameDueToError::GetPlayerSettingsField (C++ function) PhonyNameDueToError::GetPlayerSettingsMods (C++ function) PhonyNameDueToError::GetPlayerSettingsNum (C++ function) PhonyNameDueToError::GetPredictedFirstPersonProxy (C++ function) PhonyNameDueToError::GetProjectileAbsorbedCount (C++ function) PhonyNameDueToError::GetProjectileCreationTime (C++ function) PhonyNameDueToError::GetProjectilesPerShot (C++ function) PhonyNameDueToError::GetProjectileWeaponSettingAsset (C++ function) PhonyNameDueToError::GetProjectileWeaponSettingBool (C++ function) PhonyNameDueToError::GetProjectileWeaponSettingFloat (C++ function) PhonyNameDueToError::GetProjectileWeaponSettingInt (C++ function) PhonyNameDueToError::GetReloadMilestoneIndex (C++ function) PhonyNameDueToError::GetRemoteTurret (C++ function) PhonyNameDueToError::GetRightVector (C++ function) PhonyNameDueToError::GetRodeoRider (C++ function) PhonyNameDueToError::GetScriptedAnimEventCycleFrac (C++ function) PhonyNameDueToError::GetScriptFlags0 (C++ function) PhonyNameDueToError::GetScriptName (C++ function) PhonyNameDueToError::GetScriptPropFlags (C++ function) PhonyNameDueToError::GetScriptScope (C++ function) PhonyNameDueToError::GetScriptTime0 (C++ function) PhonyNameDueToError::GetSequenceDuration (C++ function) PhonyNameDueToError::GetSettingsHeadshotFX (C++ function) PhonyNameDueToError::GetSharedEnergyCount (C++ function) PhonyNameDueToError::GetSharedEnergyTotal (C++ function) PhonyNameDueToError::GetShieldHealth (C++ function) PhonyNameDueToError::GetShieldHealthMax (C++ function) PhonyNameDueToError::GetShotCount (C++ function) PhonyNameDueToError::GetSkin (C++ function), [1] PhonyNameDueToError::GetSmartAmmoWeaponType (C++ function) PhonyNameDueToError::GetStance (C++ function) PhonyNameDueToError::GetSuitGrapplePower (C++ function) PhonyNameDueToError::GetSustainedDischargeDuration (C++ function) PhonyNameDueToError::GetTargetName (C++ function) PhonyNameDueToError::GetTeam (C++ function) PhonyNameDueToError::GetThrower (C++ function) PhonyNameDueToError::GetTimeInCockpit (C++ function) PhonyNameDueToError::GetTitan (C++ function) PhonyNameDueToError::GetTitanDisembarkEnabled (C++ function) PhonyNameDueToError::GetTitanEmbarkEnabled (C++ function) PhonyNameDueToError::GetTitanSoul (C++ function) PhonyNameDueToError::GetTitanSoulBeingRodeoed (C++ function) PhonyNameDueToError::GetTitanSoulNetFloat (C++ function) PhonyNameDueToError::GetTitanSoulNetInt (C++ function) PhonyNameDueToError::GetTurretState (C++ function) PhonyNameDueToError::GetUpVector (C++ function) PhonyNameDueToError::GetValueForKey (C++ function) PhonyNameDueToError::GetValueForModelKey (C++ function) PhonyNameDueToError::GetVelocity (C++ function) PhonyNameDueToError::GetViewForward (C++ function) PhonyNameDueToError::GetViewModelEntity (C++ function) PhonyNameDueToError::GetViewRight (C++ function) PhonyNameDueToError::GetViewUp (C++ function) PhonyNameDueToError::GetViewVector (C++ function) PhonyNameDueToError::GetWeaponAmmoLoaded (C++ function) PhonyNameDueToError::GetWeaponAmmoMaxLoaded (C++ function) PhonyNameDueToError::GetWeaponAmmoStockpile (C++ function) PhonyNameDueToError::GetWeaponBurstFireCount (C++ function) PhonyNameDueToError::GetWeaponChargeFraction (C++ function) PhonyNameDueToError::GetWeaponChargeLevel (C++ function) PhonyNameDueToError::GetWeaponChargeLevelMax (C++ function) PhonyNameDueToError::GetWeaponChargeTime (C++ function) PhonyNameDueToError::GetWeaponClass (C++ function) PhonyNameDueToError::GetWeaponClassName (C++ function) PhonyNameDueToError::GetWeaponCurrentEnergyCost (C++ function) PhonyNameDueToError::GetWeaponDamageFlags (C++ function) PhonyNameDueToError::GetWeaponDescription (C++ function) PhonyNameDueToError::GetWeaponInfoFileKeyField (C++ function) PhonyNameDueToError::GetWeaponOwner (C++ function) PhonyNameDueToError::GetWeaponPrimaryAmmoCount (C++ function) PhonyNameDueToError::GetWeaponPrimaryClipCount (C++ function) PhonyNameDueToError::GetWeaponPrimaryClipCountMax (C++ function) PhonyNameDueToError::GetWeaponSettingBool (C++ function) PhonyNameDueToError::GetWeaponSettingFloat (C++ function) PhonyNameDueToError::GetWeaponSettingInt (C++ function) PhonyNameDueToError::GetWeaponSettingString (C++ function) PhonyNameDueToError::GetWeaponType (C++ function) PhonyNameDueToError::GetWeaponUtilityEntity (C++ function) PhonyNameDueToError::GetWorldSpaceCenter (C++ function) PhonyNameDueToError::GetXP (C++ function) PhonyNameDueToError::GetZoomFrac (C++ function) PhonyNameDueToError::Gib (C++ function) PhonyNameDueToError::GiveExtraWeaponMod (C++ function) PhonyNameDueToError::GiveOffhandWeapon (C++ function) PhonyNameDueToError::GiveWeapon (C++ function) PhonyNameDueToError::Grapple (C++ function) PhonyNameDueToError::GrappleNPC (C++ function) PhonyNameDueToError::GrenadeExplode (C++ function) PhonyNameDueToError::GrenadeHasIgnited (C++ function) PhonyNameDueToError::GrenadeIgnite (C++ function) PhonyNameDueToError::HasBadReputation (C++ function) PhonyNameDueToError::HasGibModel (C++ function) PhonyNameDueToError::HasKey (C++ function) PhonyNameDueToError::HasMic (C++ function) PhonyNameDueToError::HasMod (C++ function) PhonyNameDueToError::HasPassive (C++ function) PhonyNameDueToError::HasPusherRootParent (C++ function) PhonyNameDueToError::HasValidTitan (C++ function) PhonyNameDueToError::Hide (C++ function) PhonyNameDueToError::HideCrosshairNames (C++ function) PhonyNameDueToError::Highlight_GetCurrentContext (C++ function) PhonyNameDueToError::Highlight_GetCurrentInsideOpacity (C++ function) PhonyNameDueToError::Highlight_GetCurrentOutlineOpacity (C++ function) PhonyNameDueToError::Highlight_GetInheritHighlight (C++ function) PhonyNameDueToError::Highlight_GetInsideFunction (C++ function) PhonyNameDueToError::Highlight_GetOutlineFunction (C++ function) PhonyNameDueToError::Highlight_GetOutlineRadius (C++ function) PhonyNameDueToError::Highlight_GetParam (C++ function) PhonyNameDueToError::Highlight_GetState (C++ function) PhonyNameDueToError::Highlight_HideInside (C++ function) PhonyNameDueToError::Highlight_HideOutline (C++ function) PhonyNameDueToError::Highlight_IsAfterPostProcess (C++ function) PhonyNameDueToError::Highlight_IsEntityVisible (C++ function) PhonyNameDueToError::Highlight_SetCurrentContext (C++ function) PhonyNameDueToError::Highlight_SetFunctions (C++ function) PhonyNameDueToError::Highlight_SetInheritHighlight (C++ function) PhonyNameDueToError::Highlight_SetParam (C++ function) PhonyNameDueToError::Highlight_ShowInside (C++ function) PhonyNameDueToError::Highlight_ShowOutline (C++ function) PhonyNameDueToError::HighlightDisableForTeam (C++ function) PhonyNameDueToError::HighlightEnableForTeam (C++ function) PhonyNameDueToError::HighlightSetTeamBitField (C++ function) PhonyNameDueToError::HolsterWeapon (C++ function) PhonyNameDueToError::InitFollowBehavior (C++ function) PhonyNameDueToError::InitMagnetic (C++ function) PhonyNameDueToError::InitMissileExpandContract (C++ function) PhonyNameDueToError::InitMissileForRandomDrift (C++ function) PhonyNameDueToError::InitMissileForRandomDriftFromWeaponSettings (C++ function) PhonyNameDueToError::InitMissileSpiral (C++ function) PhonyNameDueToError::InPartyChat (C++ function) PhonyNameDueToError::IsBot (C++ function) PhonyNameDueToError::IsBreakableGlass (C++ function) PhonyNameDueToError::IsBurstFireInProgress (C++ function) PhonyNameDueToError::IsChargeWeapon (C++ function) PhonyNameDueToError::IsCloaked (C++ function) PhonyNameDueToError::IsCrouched (C++ function) PhonyNameDueToError::IsCrouching (C++ function) PhonyNameDueToError::IsDoomed (C++ function) PhonyNameDueToError::IsEjecting (C++ function) PhonyNameDueToError::IsEntAlive (C++ function) PhonyNameDueToError::IsForceRelease (C++ function) PhonyNameDueToError::IsForceReleaseFromServer (C++ function) PhonyNameDueToError::IsHologram (C++ function) PhonyNameDueToError::IsHuman (C++ function) PhonyNameDueToError::IsInputCommandHeld (C++ function) PhonyNameDueToError::IsInterruptable (C++ function) PhonyNameDueToError::IsInThirdPersonReplay (C++ function) PhonyNameDueToError::IsInvulnerable (C++ function) PhonyNameDueToError::IsJetWakeFXEnabled (C++ function) PhonyNameDueToError::IsMarkedForDeletion (C++ function) PhonyNameDueToError::IsMechanical (C++ function) PhonyNameDueToError::IsMuted (C++ function) PhonyNameDueToError::IsNoclipping (C++ function) PhonyNameDueToError::IsNPC (C++ function) PhonyNameDueToError::IsOnGround (C++ function) PhonyNameDueToError::IsPartyLeader (C++ function) PhonyNameDueToError::IsPhaseShifted (C++ function) PhonyNameDueToError::IsPlayer (C++ function) PhonyNameDueToError::IsPlayerDecoy (C++ function) PhonyNameDueToError::IsProjectile (C++ function) PhonyNameDueToError::IsReadyToFire (C++ function) PhonyNameDueToError::IsReloading (C++ function) PhonyNameDueToError::IsSecondaryAttack (C++ function) PhonyNameDueToError::IsStanding (C++ function) PhonyNameDueToError::IsSustainedDischargeWeapon (C++ function) PhonyNameDueToError::IsTalking (C++ function) PhonyNameDueToError::IsTitan (C++ function) PhonyNameDueToError::IsTraversing (C++ function) PhonyNameDueToError::IsValidInternal (C++ function) PhonyNameDueToError::IsWallHanging (C++ function) PhonyNameDueToError::IsWallRunning (C++ function) PhonyNameDueToError::IsWeaponAdsButtonPressed (C++ function) PhonyNameDueToError::IsWeaponDisabled (C++ function) PhonyNameDueToError::IsWeaponInAds (C++ function) PhonyNameDueToError::IsWeaponOffhand (C++ function) PhonyNameDueToError::IsWeaponRegenDraining (C++ function) PhonyNameDueToError::IsWorld (C++ function) PhonyNameDueToError::IsZiplining (C++ function) PhonyNameDueToError::Kill_Deprecated_UseDestroyInstead (C++ function) PhonyNameDueToError::LerpSkyScale (C++ function) PhonyNameDueToError::LookupAttachment (C++ function) PhonyNameDueToError::LookupPoseParameterIndex (C++ function) PhonyNameDueToError::LookupSequence (C++ function), [1] PhonyNameDueToError::Lunge_ClearTarget (C++ function) PhonyNameDueToError::Lunge_EnableFlying (C++ function) PhonyNameDueToError::Lunge_GetEndPositionOffset (C++ function) PhonyNameDueToError::Lunge_GetStartPositionOffset (C++ function) PhonyNameDueToError::Lunge_IsActive (C++ function) PhonyNameDueToError::Lunge_IsGroundExecute (C++ function) PhonyNameDueToError::Lunge_IsLungingToEntity (C++ function) PhonyNameDueToError::Lunge_LockPitch (C++ function) PhonyNameDueToError::Lunge_SetEndPositionOffset (C++ function) PhonyNameDueToError::Lunge_SetSmoothTime (C++ function) PhonyNameDueToError::Lunge_SetTargetEntity (C++ function) PhonyNameDueToError::Lunge_SetTargetPosition (C++ function) PhonyNameDueToError::MarkAsAttached (C++ function) PhonyNameDueToError::MarkAsNonMovingAttachment (C++ function) PhonyNameDueToError::MayGrapple (C++ function) PhonyNameDueToError::MissileExplode (C++ function) PhonyNameDueToError::NotifyDidDamage (C++ function) PhonyNameDueToError::OffsetPositionFromView (C++ function) PhonyNameDueToError::PhaseShiftBegin (C++ function) PhonyNameDueToError::PhaseShiftCancel (C++ function) PhonyNameDueToError::PhaseShiftTimeRemaining (C++ function) PhonyNameDueToError::PlayerCone_Disable (C++ function) PhonyNameDueToError::PlayerCone_FromAnim (C++ function) PhonyNameDueToError::PlayerCone_SetLerpTime (C++ function) PhonyNameDueToError::PlayerCone_SetMaxPitch (C++ function) PhonyNameDueToError::PlayerCone_SetMaxYaw (C++ function) PhonyNameDueToError::PlayerCone_SetMinPitch (C++ function) PhonyNameDueToError::PlayerCone_SetMinYaw (C++ function) PhonyNameDueToError::PlayerCone_SetSpecific (C++ function) PhonyNameDueToError::PlayerMelee_EndAttack (C++ function) PhonyNameDueToError::PlayerMelee_GetAttackHitEntity (C++ function) PhonyNameDueToError::PlayerMelee_GetState (C++ function) PhonyNameDueToError::PlayerMelee_IsAttackActive (C++ function) PhonyNameDueToError::PlayerMelee_SetAttackHitEntity (C++ function) PhonyNameDueToError::PlayerMelee_SetAttackRecoveryShouldBeQuick (C++ function) PhonyNameDueToError::PlayerMelee_SetState (C++ function) PhonyNameDueToError::PlayerMelee_StartAttack (C++ function) PhonyNameDueToError::PlayRecordedAnimation (C++ function) PhonyNameDueToError::PlayWeaponEffect (C++ function) PhonyNameDueToError::PlayWeaponEffectNoCull (C++ function) PhonyNameDueToError::PlayWeaponEffectOnOwner (C++ function) PhonyNameDueToError::PlayWeaponEffectReturnViewEffectHandle (C++ function) PhonyNameDueToError::ProjectileGetDamageSourceID (C++ function) PhonyNameDueToError::ProjectileGetMods (C++ function) PhonyNameDueToError::ProjectileGetWeaponClassName (C++ function) PhonyNameDueToError::ProjectileGetWeaponInfoFileKeyField (C++ function) PhonyNameDueToError::ProjectileGetWeaponInfoFileKeyFieldAsset (C++ function) PhonyNameDueToError::ProjectileSetDamageSourceID (C++ function) PhonyNameDueToError::RegenerateAmmoReset (C++ function) PhonyNameDueToError::RemoveBulletFromSphere (C++ function) PhonyNameDueToError::RemoveMod (C++ function) PhonyNameDueToError::RemoveProjectileFromSphere (C++ function) PhonyNameDueToError::RenderWithViewModels (C++ function) PhonyNameDueToError::ResetHealthChangeRate (C++ function) PhonyNameDueToError::ResetWeaponToDefaultEnergyCost (C++ function) PhonyNameDueToError::Rodeo_StartCameraSmoothing (C++ function) PhonyNameDueToError::Rodeo_StopCameraSmoothing (C++ function) PhonyNameDueToError::RumbleEffect (C++ function) PhonyNameDueToError::Server_SetDodgePower (C++ function) PhonyNameDueToError::Server_TurnDodgeDisabledOff (C++ function) PhonyNameDueToError::Server_TurnDodgeDisabledOn (C++ function) PhonyNameDueToError::Server_TurnOffhandWeaponsDisabledOff (C++ function) PhonyNameDueToError::Server_TurnOffhandWeaponsDisabledOn (C++ function) PhonyNameDueToError::SetActiveWeaponByName (C++ function) PhonyNameDueToError::SetAISettings (C++ function) PhonyNameDueToError::SetAngles (C++ function) PhonyNameDueToError::SetArmorType (C++ function) PhonyNameDueToError::SetAttackKickRollScale (C++ function) PhonyNameDueToError::SetAttackMode (C++ function) PhonyNameDueToError::SetBodygroup (C++ function) PhonyNameDueToError::SetCanCloak (C++ function) PhonyNameDueToError::SetCanStand (C++ function) PhonyNameDueToError::SetCapabilityFlag (C++ function) PhonyNameDueToError::SetCaptureScreenBeforeViewmodels (C++ function) PhonyNameDueToError::SetChargeAnimIndex (C++ function) PhonyNameDueToError::SetCinematicEventFlags (C++ function) PhonyNameDueToError::SetContinueAnimatingAfterRagdoll (C++ function) PhonyNameDueToError::SetControlPointEnt (C++ function) PhonyNameDueToError::SetCoreChargeExpireTime (C++ function) PhonyNameDueToError::SetCoreChargeStartTime (C++ function) PhonyNameDueToError::SetCoreUseDuration (C++ function) PhonyNameDueToError::SetCycle (C++ function) PhonyNameDueToError::SetDecoyRandomPulseRateMax (C++ function) PhonyNameDueToError::SetDoDestroyCallback (C++ function) PhonyNameDueToError::SetDodgePowerDelayScale (C++ function) PhonyNameDueToError::SetDoesExplode (C++ function) PhonyNameDueToError::SetDriver (C++ function) PhonyNameDueToError::SetEjecting (C++ function) PhonyNameDueToError::SetEnemy (C++ function) PhonyNameDueToError::SetFadeDistance (C++ function) PhonyNameDueToError::SetFootstepType (C++ function) PhonyNameDueToError::SetForcedADS (C++ function) PhonyNameDueToError::SetForceVisibleInPhaseShift (C++ function) PhonyNameDueToError::SetFriendlyFire (C++ function) PhonyNameDueToError::SetFullBodygroup (C++ function), [1] PhonyNameDueToError::SetGrenadeIgnitionDuration (C++ function) PhonyNameDueToError::SetGrenadeTimer (C++ function) PhonyNameDueToError::SetGroundEffectTable (C++ function) PhonyNameDueToError::SetGroundFrictionScale (C++ function) PhonyNameDueToError::SetGunVortexAngles (C++ function) PhonyNameDueToError::SetGunVortexAttachment (C++ function) PhonyNameDueToError::SetHomingSpeeds (C++ function) PhonyNameDueToError::SetImpactEffectTable (C++ function) PhonyNameDueToError::SetKillOnCollision (C++ function) PhonyNameDueToError::SetLastPingTime (C++ function) PhonyNameDueToError::SetLastRodeoHitTime (C++ function) PhonyNameDueToError::SetLocalAngles (C++ function) PhonyNameDueToError::SetLocalOrigin (C++ function) PhonyNameDueToError::SetMeleeDisabled (C++ function) PhonyNameDueToError::SetMissileTarget (C++ function) PhonyNameDueToError::SetMissileTargetPosition (C++ function) PhonyNameDueToError::SetModel (C++ function) PhonyNameDueToError::SetMods (C++ function) PhonyNameDueToError::SetNextAttackAllowedTime (C++ function) PhonyNameDueToError::SetNextCoreChargeAvailable (C++ function) PhonyNameDueToError::SetNPCPriorityOverride_NoThreat (C++ function) PhonyNameDueToError::SetNumPingsAvailable (C++ function) PhonyNameDueToError::SetNumPingsUsed (C++ function) PhonyNameDueToError::SetNumRodeoSlots (C++ function) PhonyNameDueToError::SetOpenViewmodelOffset (C++ function) PhonyNameDueToError::SetOrigin (C++ function) PhonyNameDueToError::SetOwnerWeapon (C++ function) PhonyNameDueToError::SetParentWithHitbox (C++ function) PhonyNameDueToError::SetPassThroughDirection (C++ function) PhonyNameDueToError::SetPassThroughThickness (C++ function) PhonyNameDueToError::SetPersistentVar (C++ function) PhonyNameDueToError::SetPingGroupAccumulator (C++ function) PhonyNameDueToError::SetPingGroupStartTime (C++ function) PhonyNameDueToError::SetPlaybackRate (C++ function) PhonyNameDueToError::SetPlayerNetBool (C++ function) PhonyNameDueToError::SetPlayerNetInt (C++ function) PhonyNameDueToError::SetPlayerSettingsNum (C++ function) PhonyNameDueToError::SetPlayerSettingsWithMods (C++ function) PhonyNameDueToError::SetPoseParameter (C++ function) PhonyNameDueToError::SetPowerRegenRateScale (C++ function) PhonyNameDueToError::SetPreventCrits (C++ function) PhonyNameDueToError::SetProjectileImpactDamageOverride (C++ function) PhonyNameDueToError::SetProjectileLifetime (C++ function) PhonyNameDueToError::SetProjectilTrailEffectIndex (C++ function) PhonyNameDueToError::SetRecordedAnimationPlaybackRate (C++ function) PhonyNameDueToError::SetReducedEffects (C++ function) PhonyNameDueToError::SetRodeoRider (C++ function) PhonyNameDueToError::SetScriptMenuOff (C++ function) PhonyNameDueToError::SetScriptMenuOn (C++ function) PhonyNameDueToError::SetScriptName (C++ function) PhonyNameDueToError::SetScriptPropFlags (C++ function) PhonyNameDueToError::SetScriptTime0 (C++ function) PhonyNameDueToError::SetSecondaryEnemy (C++ function) PhonyNameDueToError::SetSelectedOffhandToMelee (C++ function) PhonyNameDueToError::SetSharedEnergyRegenDelay (C++ function) PhonyNameDueToError::SetSkin (C++ function), [1] PhonyNameDueToError::SetSmartAmmoLockType (C++ function) PhonyNameDueToError::SetSpeed (C++ function) PhonyNameDueToError::SetStaggering (C++ function) PhonyNameDueToError::SetStance (C++ function) PhonyNameDueToError::SetStopType (C++ function) PhonyNameDueToError::SetSuitGrapplePower (C++ function) PhonyNameDueToError::SetSustainedDischargeFractionForced (C++ function) PhonyNameDueToError::SetSyncedEntity (C++ function) PhonyNameDueToError::SetTakeDamageType (C++ function) PhonyNameDueToError::SetThinkEveryFrame (C++ function) PhonyNameDueToError::SetTimeout (C++ function) PhonyNameDueToError::SetTitanDisembarkEnabled (C++ function) PhonyNameDueToError::SetTitanEmbarkEnabled (C++ function) PhonyNameDueToError::SetTitanSoul (C++ function) PhonyNameDueToError::SetTitanSoulNetFloat (C++ function) PhonyNameDueToError::SetTitanSoulNetFloatOverTime (C++ function) PhonyNameDueToError::SetTitanSoulNetInt (C++ function) PhonyNameDueToError::SetValueForEffectNameKey (C++ function) PhonyNameDueToError::SetValueForKey (C++ function) PhonyNameDueToError::SetValueForModelKey (C++ function) PhonyNameDueToError::SetValueForTextureKey (C++ function) PhonyNameDueToError::SetVelocity (C++ function) PhonyNameDueToError::SetViewmodelAmmoModelIndex (C++ function) PhonyNameDueToError::SetVortexEffect (C++ function) PhonyNameDueToError::SetVortexRefired (C++ function) PhonyNameDueToError::SetWeaponBurstFireCount (C++ function) PhonyNameDueToError::SetWeaponChargeFraction (C++ function) PhonyNameDueToError::SetWeaponChargeFractionForced (C++ function) PhonyNameDueToError::SetWeaponClassName (C++ function) PhonyNameDueToError::SetWeaponEnergyCost (C++ function) PhonyNameDueToError::SetWeaponPrimaryAmmoCount (C++ function) PhonyNameDueToError::SetWeaponPrimaryClipCount (C++ function) PhonyNameDueToError::SetWeaponPrimaryClipCountAbsolute (C++ function) PhonyNameDueToError::SetWeaponPrimaryClipCountNoRegenReset (C++ function) PhonyNameDueToError::SetWeaponSkin (C++ function) PhonyNameDueToError::SetWeaponUtilityEntity (C++ function) PhonyNameDueToError::ShouldPredictProjectiles (C++ function) PhonyNameDueToError::Show (C++ function) PhonyNameDueToError::Signal (C++ function) PhonyNameDueToError::SmartAmmo_Clear (C++ function) PhonyNameDueToError::SmartAmmo_GetFirePosition (C++ function) PhonyNameDueToError::SmartAmmo_GetHighestLockOnMeFraction (C++ function) PhonyNameDueToError::SmartAmmo_GetHighestLocksOnMeEntities (C++ function) PhonyNameDueToError::SmartAmmo_GetNumTrackersOnEntity (C++ function) PhonyNameDueToError::SmartAmmo_GetPreviousHighestLockOnMeFraction (C++ function) PhonyNameDueToError::SmartAmmo_GetStoredTargets (C++ function) PhonyNameDueToError::SmartAmmo_GetTargets (C++ function) PhonyNameDueToError::SmartAmmo_GetTrackedEntities (C++ function) PhonyNameDueToError::SmartAmmo_IsEnabled (C++ function) PhonyNameDueToError::SmartAmmo_IsVisibleTarget (C++ function) PhonyNameDueToError::SmartAmmo_StoreTargets (C++ function) PhonyNameDueToError::SmartAmmo_TrackEntity (C++ function) PhonyNameDueToError::SmartAmmo_UntrackEntity (C++ function) PhonyNameDueToError::SnapEyeAngles (C++ function) PhonyNameDueToError::SnapFeetToEyes (C++ function) PhonyNameDueToError::SoulDestroy (C++ function) PhonyNameDueToError::StartArcCannon (C++ function) PhonyNameDueToError::StartDeployed (C++ function) PhonyNameDueToError::StopArcCannon (C++ function) PhonyNameDueToError::StopObserverMode (C++ function) PhonyNameDueToError::StopPhysics (C++ function) PhonyNameDueToError::StopWeaponEffect (C++ function) PhonyNameDueToError::StopWeaponSound (C++ function) PhonyNameDueToError::TakeOffhandWeapon (C++ function) PhonyNameDueToError::TakeSharedEnergy (C++ function) PhonyNameDueToError::TakeWeapon (C++ function) PhonyNameDueToError::TakeWeaponNow (C++ function) PhonyNameDueToError::TouchGround (C++ function) PhonyNameDueToError::TraceToLocalPlayer (C++ function) PhonyNameDueToError::TraceToLocalPlayerSimple (C++ function) PhonyNameDueToError::UnforceCrouch (C++ function) PhonyNameDueToError::UnforceStand (C++ function) PhonyNameDueToError::Unfreeze (C++ function) PhonyNameDueToError::UnfreezeControlsOnServer (C++ function) PhonyNameDueToError::UnhideCrosshairNames (C++ function) PhonyNameDueToError::ViewOffsetEntity_Clear (C++ function) PhonyNameDueToError::WaitSignal (C++ function) PhonyNameDueToError::Weapon_StartCustomActivity (C++ function) PlayerInputsMatchCallbackInputs (C++ function) R RegisterForDamageDeathCallbacks (C++ function) RemovePlayerInputAxisEventCallback_Internal (C++ function) rui (C++ class) rui::RuiDestroyIfAlive (C++ function) rui::RuiSetBool (C++ function) rui::RuiSetColorAlpha (C++ function) rui::RuiSetDrawGroup (C++ function) rui::RuiSetFloat (C++ function) rui::RuiSetFloat2 (C++ function) rui::RuiSetFloat3 (C++ function) rui::RuiSetInt (C++ function) rui::RuiSetResolution (C++ function) rui::RuiSetString (C++ function) RunCallbacks_EntitiesDidLoad (C++ function) RunClassDamageCallbacks (C++ function) RunClassDamageFinalCallbacks (C++ function) RunClassPostDamageCallbacks (C++ function) RunHeldCallbackAfterTimePasses (C++ function) RunInputAxisCallbackAfterTimePasses (C++ function) RunPlayerInputAxisCallbackFunc (C++ function) RunScriptNameCallbacks (C++ function) RunScriptNoteworthyCallbacks (C++ function) S ScriptCallback_ShouldEntTakeDamage (C++ function) ServerCallback_AirburstIconUpdate (C++ function) ServerCallback_GuidedMissileDestroyed (C++ function) ShouldRunPlayerInputAxisCallbackFunc (C++ function) SpectreSuicideOnDamaged_Callback (C++ function) SPMP_Callback_ForceAIMissPlayer (C++ function) StatsCallback_ItemUnlockUpdate (C++ function) StatsCallback_SubItemUnlockUpdate (C++ function) T titan (C++ class) titan::GetAISettingsName (C++ function) titan::GetOffhandWeapon (C++ function) titan::GetTitanSoulNetFloat (C++ function) titan::HasSoul (C++ function) titan::IsArcTitan (C++ function) titan::IsDoomed (C++ function) titan::IsPetTitan (C++ function) titan::IsPhaseShifted (C++ function) titan::IsTitanNPC (C++ function) titan::SetShieldHealth (C++ function) topology (C++ class) topology::CreateOrientedTopology (C++ function) topology::CreateRUITopology_Worldspace (C++ function) topology::RuiTopology_CreatePlane (C++ function) topology::RuiTopology_CreateSphere (C++ function) topology::RuiTopology_SetParent (C++ function) topology::RuiTopology_ShareWithCode (C++ function) TryLeechAbortCallback (C++ function) TryLeechStartCallback (C++ function) TurnOffInputCallbacksIfNecessary (C++ function) U UpdateDerivedPilotLoadoutData (C++ function) V VR_GroundTroopsDeathCallback (C++ function)